1️⃣ What is Uber solving?
Uber is a real-time ride-hailing system that:
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Matches riders with nearby drivers
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Tracks live location
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Calculates fare
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Handles payments
Key challenge: Real-time, geo-based matching at massive scale
2️⃣ Core Requirements (Interview Language)
Functional
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Request a ride
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Match rider with nearest driver
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Track driver in real time
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Calculate fare
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Process payment
Non-Functional
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Low latency (real-time)
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High availability
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Scalability (millions of users)
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Fault tolerance
3️⃣ High-Level Architecture
Clients
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Rider Mobile App
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Driver Mobile App
Backend Services
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API Gateway
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User Service (riders & drivers)
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Location Service
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Matching Service
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Pricing Service
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Trip Service
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Payment Service
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Notification Service
4️⃣ Key Design Concepts (Very Important)
🔹 Location Tracking
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GPS updates sent every few seconds
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Stored in in-memory stores (Redis)
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Use GeoHash / QuadTree
🔹 Matching
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Find nearest available driver
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Geo-based indexing
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Short-range search → expand radius
🔹 Real-Time Updates
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WebSockets / Long polling
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Push driver location updates to rider
🔹 Data Storage
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Redis → real-time locations
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SQL / NoSQL → trips, users
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Kafka → event streaming (trip events)
5️⃣ Typical Interview Flow (How You Say It)
“Uber is a real-time, geo-distributed system.
Riders send ride requests, drivers continuously publish location updates.
A matching service uses geo-spatial indexing to find the nearest driver.
Redis is used for fast location lookup, and Kafka handles trip events.”
6️⃣ Common Interview Follow-ups
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How do you avoid two riders getting same driver? → Distributed locking
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How do you scale location updates? → Partition by geo-region
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How do you handle surge pricing? → Dynamic pricing service
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